Warrior
Last updated
Last updated
Warriors are crucial components of the Alliance. Their natural power and close combat skills make them tough, fearless, and difficult to control fighters. All qualities being accompanied by small weaknesses, warriors know some difficulties regarding the security of their assets. It is not uncommon to find them celebrating in the Echo tavern after a victory. Their love for drinking sometimes results in the loss of their paycheck.
They are easily recognizable within the collection thanks to this emblem appearing on the top right of your Trooperz:
Action
Notes
Risk
Take shelter in Echo (stake)
Accumulate 5 $REBL per day
No risk
Take your paycheck (claim)
a) Receive 85% of $REBL Token accumulated on your Warrior.
b) Warriors need to accumulate $REBL at least 3 days before being able to claim.
a) Titan and his sbires are always on watch. There is a 40% chance of all of your accumulated $REBL being stolen by machines or lost in the tavern while partying when you choose to claim.
If this happens, 50% of the stolen tokens will be burned while the rest will be split between (i) the machine's citadel (25%) whose utility will be revealed later on and (ii) the Alliance's Bank as a reward for $REBL Token Bakers (25%).
b) If you manage to save your claim, Queens & Kings will take a guaranteed 15% tax on sheared $REBL in return for their good command over Echo.
Taxed $REBL is split among all the Queens & Kings currently staked in Echo.
Leave Echo (unstake)
a) Your warrior is removed from Echo.
b) All unclaimed $REBL when the Warrior leaves the base will definitely be lost (burn).
c) Trooperz can only leave the base after a minimum of days. Your warrior must accumulate at least 3 days' worth of $REBL Token to be able to claim it.
a) 10% chance that the Warrior is kidnapped and imprisoned by Titan when he leaves Echo.
You will need to organize a rescue mission to liberate prisoners.
b) 5% chance that your warrior is killed by machines while he is leaving the base. In this case, you won’t be able to get him back.
To prevent such events, you’ll be able to train your characters in the training camp, or invest in items to boost their capacities.
Note that only Generation-1 Trooperz are at risk of being killed, not Generation-0!