Additional Statistics

In the NFT’s metadata, you will be able to find three fields that are not made from the Layers nor the Rarity Score.

Those fields are:

  • Intelligence

  • Agility

  • Force

Intelligence score defines the % chance to get your $REBL stolen by Titan while doing the ‘Claim’ action.

Agility score defines the % chance that your NFT is getting captured by Titan and his army while doing the ‘Unstake’ action.

Force score defines the % chance that your NFT is getting killed (=burn) by Titan and his army while doing the ‘Unstake’ action.

The higher the score, the lower the chance of the event is to happen.

For example, a Warrior has 95 Force, meaning that he has (100-95) 5 % of getting killed after unstacking.

Those scores are affected by NFT according to their rank:

Warrior:

  • Intelligence = 60

  • Agility = 90

  • Force = 95

Long Range

  • Intelligence = 70

  • Agility = 85

  • Force = 90

Troop Leader

  • Intelligence = 80

  • Agility = 80

  • Force = 90

King & Queen

  • Intelligence = 85

  • Agility = 75

  • Force = 90

Examples to better understand those concepts:

  • After claiming his accumulated $REBL, a Warrior NFT has a 40% chance to get robbed of his $REBL token

  • After unstacking his NFT, a Troop Leader NFT has a 20% chance of being captured by Titan and his army.

  • After unstacking his NFT, a King NFT has a 10% chance of getting killed by Titan and his army.

Along with the game developments of new features, those stats are willing to change, in a good or a bad way...

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